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A Functioning Countryball Game on ROBLOX: The Transitional and Final Stages

Originally titled only "DOC2", this document sets out my ideas for a functioning (therefore not utopic, unlike the previous document) Countryball & Polandball game on ROBLOX, split between a transitional stage and a final stage. The exact date is lost; it belongs to the 2023-2024 period, and follows directly from the utopian principles document of March 2023.

After I was called both "Fascist" and "Anarchist" at the same time, a necessary document was necessary to be written to describe my ideas for the Countryball genre on ROBLOX. Here are my ideas for a functioning (therefore not utopic unlike my previous document) Countryball&Polandball game on ROBLOX (With the final, ultimate goal being to move out of ROBLOX, this game is the "transitional stage" between a traditional ROBLOX Countryball Game and the final Countryball game) in very short descriptions. [Number]T stands for ideas for the Transitional Stage, whereas [Number]P stands for the final stage. Note: The original date of writing of this post is lost.

About Countryball

0T. What exactly is Countryballs? The Countryball Genre was originally about taking attention into various issues in an entertaining way, this version of Countryball is known as "Polandball". I advocate for Countryball games on ROBLOX to become centers of culture AND learning, with this process mainly being done via renactments and by raising the issues related to it, this is called "roleplaying".

0P. The same also applies as a standalone, final stage of the game; But bigger in vision; A whole platform taking attention into various issues, not just a game.

Roleplaying

1T. How should "roleplaying" be done? before discussing this; We need to discuss who will we be roleplaying with. In order to achieve a more mature community, as ROBLOX by Nature is a childrens game and the audience of the Countryball Genre itself is unfortunately decreasing in age, I support a Countryball Community on ROBLOX being whitelisted, meaning only group members may play. Requirement for being a ROBLOX group member will require being in being the Discord channel, which in returns requires oneself to be 13+. The existence of this discord will be crucial for many roleplays; As organized Roleplays will be planned there. Organized Roleplays will be held 3 times in a day (decided by timezones), and will have a "high budget" (high effort put into it) with an educational, and also fun aspect. Of course, Offical Roleplays won't be the sole roleplay type; the game will allow the regular player to also organize, lead, and roleplay events, but that will be discussed in the next section. The Roleplay "Officals" will replace the traditional staff team on the ROBLOX game.

1P. At the end of the transitional stage and at the final stage, the whitelist will not be necessary, as the majority of the community will be knowledgable and with established systems&instutitons&popular culture; a replacement nor "corruption", nor any problems will be a problem. Everyone will be able to join at will. The Discord, alongside every remnant of hierarchy will wither away, replaced by a player led communications system built into the game&platform. Organized Roleplays will continue amongst local communities, with them being held more often&richer in content. There wont be any staff team nor roleplay "officals". As mentioned in the management section, players will bond together and select a dynamically changable (no term limit, replaced at will of the players) speaker to lead the roleplay(s) if required.

Management

2T. How will the game be managed? High Centralization under a group has been discussed, but this doesn't mean there will be a traditional hierarchy. Every server within the game will have an elected "Speaker" (dynamically elected, where players themselves cast a ballot to a player within the server), in which is a Sui generis entity, will have the power to start, lead, and customize roleplays (with ability to load approved models&modify the map, all according to the roleplay being choosen by the players). The speaker will also have the power to start (but not kick directly) a votekick (which acts like a serverban). To summarize; Players will self-manage their own server. The ROBLOX&Discord Group will be compared into an organization/faction/party/movement, and the ownership of the groups and the game will be an elected position, choosen by the community as a whole upon the owner resigning. To prevent abuse and rule of tyranny, the game will have an open-source variant (similar to Apple's Darwin) in which in a case of abuse, the community will be able to make a new group&alternative to the existing "order".

2P. The same system from the temporary stage is preserved, without ROBLOX&Discord&Game division. The platform is one; The Countryball Game with everything being built in. The Community management will be dramitcally changes, with a philosophy of Democratic Centralism being applied. The community will freely and democratically discuss about any commits&changes to the community&game itself, vote on it. Upon voting on the issue, the thing will be implemented directly without any opposition, even from the host itself. The community will be absolutely equal and classless!

Quality

3T. How will the community quality be ensured? Other than the high centralization, There will be educational instutions (which may be cumpolsory) within the community to educate the community on certain issues, such as the skills of; development, administration&moderation, roleplaying, etc. I highly criticize the presence of currencies within and outside the game, alongside explotiation and alienation ("We work, but we are unrelated&alieanetd from the product we make. We just get our pay, and we do as the top says without being able to do input to the develoglment (also Wage Slavery)") in which I have detected in another Countryball games on ROBLOX. As ROBLOX gives Premium Payouts to people, and every game has to earn and deal with money (ROBUX), to try solving the problem; Everyone who has contributed (and accepted) will get the compensation of their contribution/work from the group treasury, and the work wont be based on a salary, but based on the work/labor being done. Even the owner itself will NOT get anything from this treasury unless he contributes to the community as well. The ROBUX will be actively be spent for the cause of the game. Everyone will be encourage to contribute in accordance with their talents.

3P. Education will hopefully be cumpolsory at this point, with an option for higher education. There will absolutely no Capital, yes no Money&Currency, including ROBUX (as the site wont be ROBLOX), both-in game and off-game. "From each according to his ability, to each according to his needs" (Everyone will contribute in accordance of their talents, and they will be able to access everything within the game free off charge) will be fully implemented.

Means of Production

4T. How will the development be? How will an active development be ensured? The game will have a professional development cast, but the primary development (both building&scripting, and ideas&roadmap will be done and led by the players themselves, owning the means of production themselves. The duty of the professional development cast is going to make sure the contribution of the regular players are not abusive and in a certain quality.

4P. There won't be a professional development cast (withered away alongside all forms of hierarchy), everything is led by the community itself, owning the means of production fully. Prevention of abuse and certain quality will be the responsiblity of the community, and if required (such as the game giving an error, making the thing require attention from the game host) the host will rewind the change.

The Goal

5T. What is the ultimate goal of a ROBLOX Countryball Game? My statement "I highly criticize the presence of currencies within and outside the game" and then redistributing ROBUX (a form of capital), alongside the temporary whitelist shows that I don't plan this system, community, nor the game to be permanent. A Roblox Countryball Game should aim one thing; To get out of ROBLOX, like the space exploration program aiming us to get out of Earth. The ROBLOX Game system I mentioned is merely a transitional stage to prepare the final goal; an off ROBLOX game and community.

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